DAFTAR PERINTAH DASAR AUTOCAD BESERTA DENGAN SHORTCUT DAN FUNGSINYA
Perintah Dasar Autocad Beserta Dengan Fungsi Dan Singkatannya
Autocad adalah software drafting yang digunakan untuk menggambar bentuk 2D maupun 3D. Autocad merupakan software drafting generasi pertama yang menjadi pelopor lahirnya software - software drafting lainnya. Secara garis besar penggambaran pada Autocad dapat dilakukan dengan dua cara yaitu dengan mengklik tools - tools yang terdapat pada ribbon bar atau dengan mengetikan perintah dasar pada command line. Setiap drafter yang menggambar dengan mengklik tools pada ribbon bar harus mengetahui icon tools yang akan dipakai serta posisi keberadaan toolsnya. Sementara itu bagi drafter yang akan menggambar dengan cara mengetikan perintah pada command line maka wajib hukumnya mengetahui setiap perintah yang akan digunakan. Penggambaran pada Autocad dengan cara mengetikan perintah pada command line ini memiliki beberapa keuntungan diantaranya yaitu tidak harus menghafalkan icon tools, penggambaran dapat dilakukan dengan lebih cepat, tidak perlu mengatur posisi tools, dapat digunakan pada berbagai versi Autocad dan lain sebagainya.
Pada tulisan kali ini akan disajikan daftar perintah dasar Aurocad beserta dengan fungsi dan singkatannya. Untuk mengetikan perintah, seorang drafter anya perlu mengetkan singkatannya saja tanpa harus mengetikan perintahnya secara keseluruan. Berikut adalah daftar perintah dasar Autocad beserta dengan fungsi dan singkatannya (shortcut).
Toggle Drawing Mode
F1 Display Help
F2 Toggle text screen
F3 Toggle object snap mode
F4 Toggle 3DOsnap
F5 Toggle Isoplane
F6 Toggle Dynamic UCS
F7 Toggle grid mode
F8 Toggle ortho mode
F9 Toggle snap mode
F10 Toggle polar mode
F11 Toggle object snap tracking
F12 Toggle dynamic input mode
One-Key Shortcuts
Q (Qsave) Saves the current drawing
A (Arc) Creates an arc
Z (Zoom) Increase or decreases the magnification of the view in the current viewport
W (Wblock) Writes object or a block to a new drawing
S (Stretch) Stretch object crossed by a selection window or polygon
X (Explode) Breaks compound object into its component object
E (Erase) Removes object from a drawing
D (Dimstyle) Creates and modifies dimension style
C (Cyrcle) Create a cyrcle
R (Redraw) Refreshes the display in the current viewport
F (Fillet) Rounds and fillets the edges of objects
V (View) Save and restore named views, camera views, layout views and preset views
T (Mtext) Creat a multiline text object
G (Group) Creates and manages saved sets of object called groups
B (Block) Creates a block definition from selected object
N (New) Create a new drawing
H (Hatch) Fills an enclosed area or selected objects with a hatsh pattern, solid fill or gradient fill
J (Join) Joins similar object to form a single, unbroken objects
M (Move) Moves objects a specified distance in a specifified direction
I (Insert) Inserts a block or drawing in a curent drawing
O (Offset) Creates concentrics circle, pararel lines and pararel curves
L (Line) Creates straight line segments
P (Pan) Adds a parameter with grips to a dynamic block definition
Toggle General Features
Ctrl+G Toggle Grid
Ctrl+E Cycle isometric planes
Ctrl+F Toggle running object snaps
Ctrl+H Toggle Pick Style
Ctrl+Shift+H Toggle Hide pallets
Ctrl+I Toggle Coords
Ctrl+Shift+I Toggle Infer Constraints
Manage Screen
Ctrl+0 Clean Screen
Ctrl+1 Property Palette
Ctrl+2 Design Center Palette
Ctrl+3 Tool Palette
Ctrl+4 Sheet Set Palette
Ctrl+6 DBConnect Manager
Ctrl+7 Markup Set Manager Palette
Ctrl+8 Quick Calc
Ctrl+9 Command Line
Manage Drawings
Ctrl+N New Drawing
Ctrl+S Save drawing
Ctrl+O Open drawing
Ctrl+P Plot dialog box
Ctrl+Tab Switch to next
Ctrl+Shift+Tab Switch to previous drawing
Ctrl+Page Up Switch to previous tab in current drawing
Ctrl+Page Down Switch to next tab in current drawing
Ctrl+Q Exit
Ctrl+Shift+S Save drawing as
Manage Workflow
Ctrl+A Select all objects
Ctrl+C Copy object
Ctrl+K Insert hyperlink
Ctrl+X Cut object
Ctrl+V Paste object
Ctrl+Shift+C Copy to clipboard with base point
Ctrl+Shift+V Paste data as block
Ctrl+Z Undo last action
Ctrl+Y Redo last action
Ctrl+[ Cancel current command (or ctrl+\)
ESC Cancel current command
A
A (ARC) Creates an arc
ADC (ADCENTER) Manages and inserts content such as blocks, xrefs, and hatch patterns
AA (AREA) Calculates the area and perimeter of objects or of defined areas
AL (ALIGN) Aligns objects with other objects in 2D and 3D
AP (APPLOAD) Load Application
AR (ARRAY) Creates multiple copies of objects in a pattern
ARR (ACTRECORD) Starts the Action Recorder
ARM (ACTUSERMESSAGE) Inserts a user message into an action macro
ARU (ACTUSERINPUT) Pauses for user input in an action macro
ARS (ACTSTOP) Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file
ATI (ATTIPEDIT) Changes the textual content of an attribute within a block
ATT (ATTDEF) Redefines a block and updates associated attributes
ATE (ATTEDIT) Changes attribute information in a block
B
B (BLOCK) Creates a block definition from selected objects
BC (BCLOSE) Closes the Block Editor
BE (BEDIT) Opens the block definition in the Block Editor
BH (HATCH) Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill
BO (BOUNDARY) Creates a region or a polyline from an enclosed area
BR (BREAK) Breaks the selected object between two points
BS (BSAVE) Saves the current block definition
BVS (BVSTATE) Creates, sets, or deletes a visibility state in a dynamic block
C
C (CIRCLE) Creates a circle
CAM (CAMERA) Sets a camera and target location to create and save a 3D perspective view of objects
CBAR (CONSTRAINTBAR) A toolbar-like UI element that displays the available geometric constraints on an object
CH (PROPERTIES) Controls properties of existing objects
CHA (CHAMFER) Bevels the edges of objects
CHK (CHECKSTANDARDS) Checks the current drawing for standards violations
CLI (COMMANDLINE) Displays the Command Line window
COL (COLOR) Sets the color for new objects
CO (COPY) Copies objects a specified distance in a specified direction
CT (CTABLESTYLE) Sets the name of the current table style
CUBE (NAVVCUBE) Controls the visibility and display properties of the ViewCube tool
CYL (CYLINDER) Creates a 3D solid cylinder
D
E
F
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H
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